Marines#
Dead marines respawn at Infantry Portals. Each portal spawns one marine every 9 s, in queue order. Portals need power and must stay alive; a team that loses every portal cannot respawn, and loses if all its marines then die.
- Two portals halve the queue time after a lost fight. Rounds with 9+ players start with two.
- Distress Beacon teleports living marines home, but does not bring the dead back faster.
Aliens#
Dead aliens respawn from eggs (details):
- A dead alien waits at least 10 s, then takes a free egg.
- Each hive grows eggs every 13 s (scaled down in big games) up to a cap of 2 per hive (scaled up in big games).
- The commander can add eggs with Shift Hatch and turn eggs into lifeform eggs.
- If every egg is destroyed, dead aliens wait until new ones grow. A team with no living players and no eggs loses.
Round start#
- Each team spawns at its start tech point: marines with a Command Station and Infantry Portal(s), aliens with a Hive.
- Marines start with 20 personal res, aliens with 15, and each team with 60 team res.