NS2 Wiki

Spawning

How and how fast marines and aliens come back after dying.

Marines#

Dead marines respawn at Infantry Portals. Each portal spawns one marine every 9 s, in queue order. Portals need power and must stay alive; a team that loses every portal cannot respawn, and loses if all its marines then die.

  • Two portals halve the queue time after a lost fight. Rounds with 9+ players start with two.
  • Distress Beacon teleports living marines home, but does not bring the dead back faster.

Aliens#

Dead aliens respawn from eggs (details):

  • A dead alien waits at least 10 s, then takes a free egg.
  • Each hive grows eggs every 13 s (scaled down in big games) up to a cap of 2 per hive (scaled up in big games).
  • The commander can add eggs with Shift Hatch and turn eggs into lifeform eggs.
  • If every egg is destroyed, dead aliens wait until new ones grow. A team with no living players and no eggs loses.

Round start#

  • Each team spawns at its start tech point: marines with a Command Station and Infantry Portal(s), aliens with a Hive.
  • Marines start with 20 personal res, aliens with 15, and each team with 60 team res.

See also#

Infantry Portal · Eggs and evolving · Hive

Hover any number to see where in the game code it comes from.
Page source: content/mechanics/spawning.md · Natural Selection 2 © Unknown Worlds Entertainment. Fan wiki, not affiliated.