
Every marine spawns with the Rifle (sometimes called the LMG). It fires 10-damage bullets of normal damage from a 50-round magazine. Secondary fire (Mouse2) is a rifle butt melee hit for 10 damage, handy for clearing babblers and webs without wasting ammo.
Damage#
Weapon upgrades add +10% per level, so a bullet does 11 / 12 / 13 at W1 / W2 / W3.
| Target | W0 | W1 | W2 | W3 |
|---|---|---|---|---|
| Skulk biomass 1 | 10 | 9 | 8 | 8 |
| Skulk biomass 9 | 12 | 11 | 10 | 10 |
| Skulk biomass 9 + Carapace | 15 | 14 | 13 | 12 |
| Gorge biomass 1 | 26 | 24 | 22 | 20 |
| Gorge biomass 9 | 28 | 26 | 23 | 22 |
| Gorge biomass 9 + Carapace | 34 | 31 | 28 | 26 |
| Lerk biomass 1 | 24 | 22 | 20 | 19 |
| Lerk biomass 9 | 26 | 24 | 22 | 20 |
| Lerk biomass 9 + Carapace | 30 | 28 | 25 | 23 |
| Fade biomass 1 | 41 | 38 | 35 | 32 |
| Fade biomass 9 | 45 | 41 | 38 | 35 |
| Fade biomass 9 + Carapace | 54 | 49 | 45 | 42 |
| Onos biomass 1 | 160 | 146 | 134 | 124 |
| Onos biomass 9 | 200 | 182 | 167 | 154 |
| Onos biomass 9 + Carapace | 246 | 224 | 205 | 190 |
A fresh Skulk takes 10 bullets at W0 and 8 at W3.
Tips#
- Fire in bursts at long range; the 2.8° spread is constant, so closer is always more accurate.
- A full magazine kills about five skulks if every bullet lands. Reload after every fight, not during it.
- Use the butt-stroke on babblers, webs and eggs, and to finish off a skulk while reloading.
See also#
Pistol · Arms Lab (weapon upgrades) · Hits to kill