Derelict (ns2_derelict) is an official NS2 map. Starting positions are not fixed per team: either team can start in Western Entrance, Garage, Geothermal or Atmospheric Seeding.
5tech points
9resource nodes
17named rooms
17power nodes

Marine startAlien startEither teamTech point, never a startResource node
Tech points
| Room | Start rule |
|---|---|
| Atmospheric Seeding | Start for either team |
| Garage | Start for either team |
| Geothermal | Start for either team |
| Western Entrance | Start for either team |
| Administration | Not a start (extra tech point) |
Resource nodes
| Room | Nodes |
|---|---|
| Administration | 1 |
| Atmospheric Seeding | 1 |
| Biome | 1 |
| Garage | 1 |
| Geothermal | 1 |
| Nursery | 1 |
| Overlook | 1 |
| Turbines | 1 |
| Western Entrance | 1 |
Start pairs
The map limits which starts go together. In vanilla the game picks one of these pairs at random (server mods can change this).
| Marines start in | Aliens start in |
|---|---|
| Atmospheric Seeding | Garage |
| Western Entrance | Geothermal |
| Garage | Atmospheric Seeding |
| Geothermal | Western Entrance |
All 17 room names
Administration, Alley, Atmospheric Seeding, Biome, Botany, Flooded Biosphere, Garage, Geothermal, Glass Hallway, Heat Transfer, Infested Corridor, Lookout, Nursery, Overlook, Plaza, Turbines, Western Entrance