Gorge guide
Healing, building, bile bombing, and when a gorge helps the team or hurts it.
When to go gorge#
- One gorge early is usually enough; two by mid game. More gorges means fewer fighters.
- Go gorge when your team asks, when nobody is healing the hive and harvesters, or when Bile Bomb is ready and marines are turtling.
Early game#
- Heal the hive, harvesters and teammates. Heal spray also speeds up maturity and embryos.
- Hydras at harvesters marines will attack, around corners where marines walk into them.
- Webs across doorways marines come through, and clogs to block lines of fire.
- Babbler egg near where you will fight.
Mid and late game#
- Bile Bomb (55 damage per second for 5 s) destroys marine structures, power nodes and exos. Bile from behind a wall where marines can't shoot back.
- Bile marine structures in turtled bases with your team covering you.
- Heal your onos and fades during fights. A healed onos is worth more than any spit kill.
Staying alive#
- You are slow. Belly slide (Shift) away before the fight turns.
- Stay behind your team. Your job is not kills.
- Gorges are top targets for marines: watch your back when you build.
See also#
Gorge · Hydra · Alien commander