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Tram Next Stop

Workshop (Tram variant) map with 5 tech points and 10 resource nodes.

Tram Next Stop (ns2_tram_nextstop) is a workshop NS2 map. Starting positions are not fixed per team: either team can start in Warehouse, Server Room or Shipping. A community variant of Tram; its layout of tech points and resource nodes is shown below.

5tech points
10resource nodes
13named rooms
13power nodes
Overview of ns2_tram_nextstop
Marine startAlien startEither teamTech point, never a startResource node
Overview from the game files. North (up) is the same as the in-game minimap.

Tech points

RoomStart rule
Server RoomStart for either team
ShippingStart for either team
WarehouseStart for either team
Elevator TransferNot a start (extra tech point)
Repair RoomNot a start (extra tech point)

Resource nodes

RoomNodes
Elevator Transfer1
Logistics1
Mezzanine1
Observation1
Ore Processing1
Platform1
Repair Room1
Server Room1
Shipping1
Warehouse1

Start pairs

The map limits which starts go together. In vanilla the game picks one of these pairs at random (server mods can change this).

Marines start inAliens start in
WarehouseShipping
ShippingWarehouse
Server RoomShipping
ShippingServer Room
All 13 room names

Elevator Transfer, Hub, Logistics, Mezzanine, North Tunnels, Observation, Ore Processing, Platform, Repair Room, Server Room, Shipping, South Tunnels, Warehouse

See also#

Maps · Spawning

Hover any number to see where in the game code it comes from.
Page source: content/maps/tram-nextstop.md · Natural Selection 2 © Unknown Worlds Entertainment. Fan wiki, not affiliated.