The Crag is the alien healing station. Every 2 s it heals up to 3 damaged aliens or structures within 14 m (players first). Players are healed by a fixed amount per lifeform:
| Lifeform | Heal per tick |
|---|---|
| Skulk | 10 |
| Gorge | 15 |
| Lerk | 16 |
| Fade | 25 |
| Onos | 80 |
Structures are healed by 4.2% of their max health (between 7 and 42).
Crags can be moved by the commander (2.9 m/s) and only work on infestation. They use 20 supply.
Heal Wave#
With a Crag Hive, the commander can trigger Heal Wave on a crag (3 team res, 6 s cooldown): for 8 s its healing is ×1.3.
Tips#
- A crag next to a forward gorge and a Shift makes a strong "forward base" for a push.
- Crags do not heal anything that is burning at full rate: fire halves alien healing.
See also#
Health and healing · Shift · Shade · Whip