NS2 Wiki

Veil

Official map with 4 tech points and 10 resource nodes.

Veil (ns2_veil) is an official NS2 map. Marines start in Control; aliens start in Sub-Sector, Pipeline or Cargo.

4tech points
10resource nodes
15named rooms
15power nodes
Overview of ns2_veil
Marine startAlien startEither teamTech point, never a startResource node
Overview from the game files. North (up) is the same as the in-game minimap.

Tech points

RoomStart rule
ControlMarine start
CargoAlien start
PipelineAlien start
Sub-SectorAlien start

Resource nodes

RoomNodes
C-121
Cargo1
Control1
NanoGrid2
Overlook1
Pipeline1
Skylights1
Sub-Sector1
Topographical1

Start pairs

The map limits which starts go together. In vanilla the game picks one of these pairs at random (server mods can change this).

Marines start inAliens start in
ControlSub-Sector
ControlCargo
ControlPipeline
All 15 room names

C-12, Cargo, Control, East Junction, NanoGrid, Overlook, Pipeline, Skylights, Sub-Sector, System Waypointing, The Dome, The Neck, Topographical, West Junction, Y Junction

See also#

Maps · Spawning

Hover any number to see where in the game code it comes from.
Page source: content/maps/veil.md · Natural Selection 2 © Unknown Worlds Entertainment. Fan wiki, not affiliated.