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Energy

Alien abilities cost energy. How fast it comes back and what each ability costs.

Every alien has an energy bar (max 100). Attacks and abilities cost energy; it regenerates at 10 per second for all lifeforms.

Faster energy#

  • Adrenaline raises the rate up to the lifeform's own value with 3 Spurs: Skulk 27, Gorge 13, Lerk 13, Fade 15, Onos 15 per second.
  • Shift Energize gives extra energy near a shift.
  • Metabolize restores 20 energy.

Slower energy#

  • Being electrified by a pulse grenade cuts energy regeneration to 70% for 5 s.

Energy costs#

LifeformAbilityEnergy
SkulkBite5.85
SkulkParasite30
SkulkLeap45
SkulkXenocide30
GorgeSpit7
GorgeHeal spray10
GorgeBile Bomb20
GorgeBabblers7
GorgeBelly slide20
GorgeDrop structure15
LerkBite5
LerkSpike1.4
LerkFlap3
LerkUmbra27
LerkSpores27
FadeSwipe7
FadeBlink (start / per second)12 / 32
FadeMetabolize10
FadeStab30
OnosGore10
OnosCharge (per second)20
OnosStomp30

Structure energy#

Some structures (Command Station, Observatory, Hive, Crag, Shift, Shade, Whip, MAC, Drifter) also have energy that their abilities use. It regenerates over time; Shift Energize speeds it up for alien structures.

See also#

Alien upgrades · Lifeform comparison

Hover any number to see where in the game code it comes from.
Page source: content/mechanics/energy.md · Natural Selection 2 © Unknown Worlds Entertainment. Fan wiki, not affiliated.