
The Welder replaces the Switch Axe in slot 3. It costs 2 personal res at any Armory (no research needed), or 3 team res as a commander drop.
Repair rates#
| Target | Rate |
|---|---|
| Another marine's armor | 20 armor/s |
| Exosuit armor | 20 armor/s |
| Structures | 90 health/s |
| Sentries | 150 /s |
| Power nodes | 220 /s |
Welding scores points: every 600 repaired gives 2 score. While you weld, your own armor also slowly repairs.
As a weapon#
The welder does 30 flame damage per second at very short range: double against structures, and ×2.5 again against flammable ones such as cysts, webs and clogs. It is a decent way to clear webs and cysts, not a way to fight aliens.
Tips#
- Weld the exo you are escorting; an exo without welders dies quickly.
- Weld your teammates after every fight; armor is free health.
- Welders rebuild destroyed power nodes much faster than building them with E.
See also#
MAC (automatic welding) · Power Node