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Welder

Repairs marine armor, structures, exos and power nodes. Cheap, and every team needs a few.

Welder

The Welder replaces the Switch Axe in slot 3. It costs 2 personal res at any Armory (no research needed), or 3 team res as a commander drop.

Repair rates#

TargetRate
Another marine's armor20 armor/s
Exosuit armor20 armor/s
Structures90 health/s
Sentries150 /s
Power nodes220 /s

Welding scores points: every 600 repaired gives 2 score. While you weld, your own armor also slowly repairs.

As a weapon#

The welder does 30 flame damage per second at very short range: double against structures, and ×2.5 again against flammable ones such as cysts, webs and clogs. It is a decent way to clear webs and cysts, not a way to fight aliens.

Tips#

  • Weld the exo you are escorting; an exo without welders dies quickly.
  • Weld your teammates after every fight; armor is free health.
  • Welders rebuild destroyed power nodes much faster than building them with E.

See also#

MAC (automatic welding) · Power Node

Hover any number to see where in the game code it comes from.
Page source: content/marines/welder.md · Natural Selection 2 © Unknown Worlds Entertainment. Fan wiki, not affiliated.